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Certainly this is the collection of Zoom In/Out sliders
that you have longed for. Grab it now!
MORE
Zoom In/Out
SKINS
2
Responsive
design
Available parameter
to disable responsive behaviour
For each image
You can define optional external link
What are you waiting for?
Click on image!
Fully Responsive
slider
many optional parameters
for each image
Ultra-Smooth Zoom In/Out Effect
Customizable with many parameters
Animated text from any direction
top, bottom, left and right
Any color, CSS and HTML formated
Certainly this is the collection of Zoom In/Out sliders
that you have longed for. Grab it now!
MORE
Zoom In/Out
SKINS
2
Responsive
design
Available parameter
to disable responsive behaviour
For each image
You can define optional external link
What are you waiting for?
Click on image!
Fully Responsive
slider
many optional parameters
for each image
Ultra-Smooth Zoom In/Out Effect
Customizable with many parameters
Animated text from any direction
top, bottom, left and right
Any color, CSS and HTML formated

Website Development, Web Development, Software Development, Web Application Development, Website Development, Web Development, Software Development, Web Application Development,

What we will teach you in C#

  1. What it is and why you'd want to use it.
  2. C# Application Basics: Command line and VS.NET compilation.
  3. C# Fundamentals: Basic classes, declarations, conditionals, loops, arrays, strings, enumerations, structures, and
  4. OOP in C#: Encapsulation, inheritance, polymorphism,
  5. Exceptions and Object Lifetime: exceptions and the garbage collector.
  6. Interfaces, generics and collections: How and why to use them
  7. Callback Interfaces, Delegates, and Events: basics of each -- very important for event driven (GUI) programming
  8. Advanced C# Type Construction: Indexers, operator overload, conversions
  9. .NET Assemblies: basic overview
  10. Windows Forms: Basic windows programming: forms, component class, control class, control events, menus, status bars, tool bars, interacting with the registry
  11. Drawing in Windows (GDI+): Paint sessions, the Graphics class, coordinate systems, color, fonts, hit testing.
  12. Input, Output, and Serialization: System.IO, Directory and File Types, StreamReaders and StreamWriters, working with binary data, configuring objects for serialization
  13. Object Serialization: basics
  14. C# 3.5 features: Automatic properties, extension methods, partial methods, object initializers
  15. LINQ
  16. Processes, AppDomains, Contexts, Threading, Type Reflection, Late Binding, Attribute-based programming: Advanced topics from the text will be discussed as time permits. We can decide as a class on what to explore if we get to this point.

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